Healing Word Spell

Healing Word Cloud stock vector. Illustration of hope 146646544

Healing Word Spell. With so few requirements and so much flexibility compared to other healing spells, healing word has a lot to unpack. Web the following classes have healing word on their spell list:

Healing Word Cloud stock vector. Illustration of hope 146646544
Healing Word Cloud stock vector. Illustration of hope 146646544

Instantaneous a creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. Web the following classes have healing word on their spell list: To make free from injury or disease : The following subclasses get healing word for free: This spell has no effect on undead or constructs. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. And what better place to start than the player’s handbook? Healing a creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. Healing word instantly heals an ally within 60 feet for 1d4 + your spellcasting modifier.

And what better place to start than the player’s handbook? When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. Heals synonyms of heal transitive verb 1 a : To make well again : To make free from injury or disease : And what better place to start than the player’s handbook? The following subclasses get healing word for free: A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. Instantaneous a creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. To make sound or whole heal a wound b : Web healing word is a unique spell that can heal a nearby ally as a bonus action, requiring nothing more than the ability to see your target and speak the magic word.